I will try to use animation . Frames changes every key if initial frame is changed in any one of the duplicated sprite .
But if i try to create lava or water and they need to change their animation on collision to display themselves as rock . It can't be achieved with 'set animation'. Few sprites change and others retain the color red or blue .
This c3p file shows the error on preview layout.
dropbox.com/s/0y1e51vvt80hydy/test2.c3p
Also, on collision of rock the player should not die but he dies from red color. This can't be achieved with changing animation frames.