I have a glass object that I created with a 3D object and a weapon that I created using sprites. When the game starts, the gun is pinned to the player's right arm. My player is in the form of a stickman, and each of his parts is separately. I have assembled all the parts into a family and added physics behavior. When the player touches the glass object, the glass cannot pass through it, which is solid. Until this part, there is no problem. My problem is that the gun can pass through the glass. I added solid and physical behaviors to the weapon, but it didn't work. Can anyone help me in this regard?
Sorry for my English, I'm using yandex translation. :D