I'm using timeline and move to for context. Lets say that a bigger ship gets destroyed and spawns a smaller ship. How would the smaller ship continue along the path the bigger ship was following? Thanks in advance.
Have the smaller ship spawn behind the big ship whilst the big ship is destroyed. And then have the smaller ship follow a similar/the same path.
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How do I make it follow the path of the bigger ship though? I've tried to do this but I cannot figure it out.
Well, you'd have to make two separate paths. One for the big one, one for the small one. The event stops running as soon as the big one is destroyed.
I tried to make two paths already, when the big ship is destroyed the smaller ship spawns, but the path it takes is too far out.
can you send a project link
How do I post a link to it?
Google Drive, Dropbox, etc.
drive.google.com/file/d/1LtZWDUvzLh5YkBCpLKvsjgnpQDL-hr46/view
Hope this helps.