Happy new year!
I'm trying to create movement for a game with a perspective similar to a beat-em-up. Whether I use 8-direction or Custom Movement, there's a serious judder when the object moves diagonally.
If anyone has any clues on how to smooth out the movement, I'd really appreciate it!
The movement code is here, if it's helpful:
drive.google.com/file/d/1bzP6_lgwQRshSsyWBhXLKZoK8UVwP1ju/view