In various games like archvale and tiny rogues, when enemies die or a level is cleared they create an explosion of smoke particles. How would i do that using construct, I have tried to use the particles and played with the setting but it’s not looking right. It should kind of be one cloud or smoke with tiny circles that move at random angles before disappearing. I will be using this effect when i spawn a new character on the map or destroy something. See pics below. I appreciate any help and if you can please post capx or show a screenshot