When the character shoots the enemy, the gun angle is not working correctly. The gun hand is supposed to follow the angle of the enemy he is shooting.
Events:
Error Video: webmshare.com/play/ZJbvd
(Note: I know the drag-and-drop of the enemy is buggy—it's just for testing purposes.)
is Tower_1_Soilder the one that enters from that hutch?
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yes,
and i connected the "soldier" and "gun hand" using hierarchy when created.
The gun is set to not mirrored in both cases, that is intentional ?
yes, i change to Pin and fixed it with these events
Ok so it was the mirroring