hi, probably an easy answer, maybe im just rusty on arrays.
x axis: 0 is herotype, 1 is level
i spawn a text box and a sprite when x0>1 (theres a hero saved there)
i need the text box to say the value at (1,y)
im spawning and ordering all text boxes (multiple instances) but the text is just saying the last value in the "for each xy" loop
using: on created "text box" set text to "Array.At(1,loopindex(Array.CurY))"
i have tried multiple things... just happened to land on loopindex when posting this.
ty