I want my game to fit in standard screens with hd resolution, 1280x720. The graphics are pixelated so I defined a smaller resolution of 427x280 with the same aspect ratio 16:9 and I'm using the proper screen settings but the problem is that I'm getting black bars on fullscreen.
I noticed that to get a perfect scaling without any bars I should divide 1280x720 by multiples of 2 but it'll give me 640x360 or 320x180 which are too big and too small respectively, (for the project) and will affect the size of the characters.
So how can I get rid of the bars whatever the resolution I choose keeping the correct aspect ratio?