(I haven't experimented too much here, sorry if this is an obvious thing!)
The AGI engine for 1980s Sierra games was at a 2:1 pixel ratio for the art, and 1:1 for the text and UI.
The benefit I'm keen on is that it allowed for graphics to be drawn at 1:1, and all layouts to be designed at 1:1, and then only scaled the graphics in-game.
I was wondering if this is possible in Construct? (and if there's a device-flexible way of doing so?)
Thank you!