Hello there,
I'm trying out a small platformer to brush up on my C3 knowledge and I'm rounding my player coords to make sure they fit in various places.
However, I have come across an issue where if my player lands on a piece of Tiled Background (the bricks), its Y coordinate isn't converted to an integer.
The Tiled Background is 16x16 and the rounding works everywhere else he lands. What am I doing wrong?
Many thanks.
Noob.
[post moved to correct forum group]