I'm trying to make a video of my game demo, now I know it's got quite a large layout (level is 8192 x 8192 1920x1080 viewport), but it runs smooth on the devices I tested, including a 2 year old Android tablet and iPhone 7.
Recording the gameplay is the issue, I'm pulling my hair out here.
I tried OBS Studio, Windows Game Bar, Radeon Relive, and even the C3 built-in recorder.
But when I start recording, the video produced has stuttery frame rate when I drive around the map. Videos come at different fps as well; Windows Game Bar for some reason uses half of your monitors refresh rate as the max fps. Many videos by different recorders also show different fps rates in the Windows Explorer details pane. E.g. 59.97 and I believe some other weird fps like 60.27 or 72.45 or something along those lines.
I've got a pretty good rig (desktop) and my monitor is 144hz and I strongly doubt that's the problem.
I ready some other older topic with people experiencing a similar issue recording browser based games. But I couldn't find any solution.
Does anyone know where to look to get a steady frame rate when recording a browser based game? I usually record from the preview mode in C3, but also tried uploading my game and record by accessing the url. But they give similar bad results!