mbuckenmeyer90 - I've created a couple examples, and left them in your other thread here: construct.net/en/forum/construct-3/how-do-i-8/spawn-multiple-copies-sprite-170924
Using very basic actions/events. Nothing too crazy, so it should be pretty simple to study the examples, and see what is going on there.
Though I'm using a local variable in the second example, to have it randomize the amount of blood spatter sprites being created, on the destruction of the first Sprite.
You could easily, just drag that local variable "Amount" up to top of the event sheet, to make it a Global Variable.
EDIT: Could also change the round() to int() as KryptoPixel mentioned. I used round, to round the randomnumber to the nearest integer.