Hello everyone
i'm working on my game and i want to add 1 long music track in loop .. it's 50 mins of music and the size is 500mb.
i felt like it's very big and long .. i want to know if construct can handle something like this or not ??? because i don't want to delete parts from the music and i don't want my game to crash after export.
any advice???
You would probably get an answer faster if you tried it yourself instead of waiting for a forum answer.
If you're worried about a single file being too large, I can't think of any reason splitting the audio into multiple files would not work.
Develop games in your browser. Powerful, performant & highly capable.
If the file is made up of multiple tracks then yes, I would break it up into different files. If it's one long file of the same thing I would find a good looping point and just loop a shorter version of the track.