My game is transferred to the server, all currency transactions are used on the server, however, the lucky patcher still works, because it simulates real google play purchases, if you could tell me how to check for real purchases using the server, this option would be even better!
I wasn't aware what exactly this thing did, I thought it's something like cheat engine (which sounds considerably easier to work around) Damn, that's a nasty little tool for developers. I kind of understand it in regards to certain games with certain monetization tactics, but on the other hand it sucks very much for smaller developers. Hope you get a solution going with what dop posted.