I am working with a type of critical hit in my game that is very rare, so I want the damage that pops up to be easily noticeable and appealing.
My current damage numbers will appear, move up slowly, fade out slowly. I have a multitude of colors and sizes to vary between the different types of damage.
What I'm looking for is a way to make this one stand out... Maybe Bold and shiny or glowing. But I have had no luck with this on my own. Any help would be appreciated. :)