I was having some trouble with adding behaviors in construct 3. I added a "sliced object" and "collision box" behavior to the program with the addon manager, install new addon and it shows up like it has been added to the project. Also no errors. When I try to add the behavior to a sprite it doesn't show up.
Any suggestions?
Did you restart Construct? You need to do this after adding new addons.
Also, if an addon only supports C2 runtime and your project is using C3 runtime, it will not show up.
Yes I tried both.
Ben10000K
Click your project folder and go to the properties bar.
You should see a tab that says advanced.
Click on that and change the runtime to construct 2. Then see if the plugin can be imported into the layout.
> Yes I tried both. Ben10000K Click your project folder and go to the properties bar. You should see a tab that says advanced. Click on that and change the runtime to construct 2. Then see if the plugin can be imported into the layout.
> Yes I tried both.
Yeah It shows up now, is there a way to get it working in construct 3?
> > Yes I tried both. > > Ben10000K > > > Click your project folder and go to the properties bar. > > You should see a tab that says advanced. > > Click on that and change the runtime to construct 2. Then see if the plugin can be imported into the layout. Yeah It shows up now, is there a way to get it working in construct 3?
> > Yes I tried both.
>
> Ben10000K
> Click your project folder and go to the properties bar.
> You should see a tab that says advanced.
> Click on that and change the runtime to construct 2. Then see if the plugin can be imported into the layout.
What do you mean?
To use the plugin you use events.
I believe both these addons only support runtime 2. You need to switch your project to Construct 2 runtime, in project properties under Advanced tab.
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Ok thanks, I'll just use the construct 2 runtime instead of construct 3 runtime.
You can do that, but you will not be able to use any of the C3 new features, and also C2 runtime is slower.