I tried by using the CompareX function to the Mouse.X and mirror it but for some reason it didn't worked, can i get some help?
This is one event, you have to use two events for this. Your event means:
If Lennon.X is bigger than Mouse.X AND smaller than Mouse.X --> Set Lennon Mirrored THEN set him Not mirrored.
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Thank you very much! I'll try it in a bit