I have a condition when mouse hover over object to play a sound, HOWEVER the sound only plays AFTER the mouse exits the area/sprite.
The reason this is odd is because I have other actions that happen AS SOON AS the mouse hovers, but the sound only plays after it exits hover.
I tried making a boolean to make true when hover over object. If boolean true then play sound. That resulted in the exact same problem, playing sound after hover is over, not when hover starts.
aNY iDEaS?