Instead of hosting my game, I'm planning to export my game to desktop (Windows and Mac using the WebView options) and make it available for download. Out of an abundance of security, I want to eliminate any personal information in the files - my computer's IP, my name and address, gps locations, system info, etc. I don't have any of this information in my C3 code, but I know that some files (e.g., .jpg files from a digital camera) contain additional metadata that may include this personal info. I admit I don't know if/how Windows stores such info.
Is there anything I should be doing to make sure the files I publish (the C3 export) don't include any personal information?
Thanks