I've done some searching, but haven't found an answer. I feel like i'm missing something simple.
I'm trying to replicate a right to left behavior like Plants vs. Zombies.
My enemy goes from the start node, to the end node. The nodes are perfectly lined up on the Y in a grid.
But it tends to slope down slightly as it moves along. Not in a straight line.
I've created a simple square "enemy" and gave it a pathfinding behavior.
On start of layout it finds path to the X and Y of the "end" node.
And then On pathfinding path found, it moves along path.
Any help is appreciated!
~Rich