NWJS + Greenworks not triggering Steam Achievements

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  • I'm having problems triggering achievements on Steam. I'm using NW.js to export and I've already done this for my previous game, so I should be doing everything right.

    At least one other user is having the same exact issue (https://www.construct.net/en/tutorials/using-greenworks-steam-2853 comments) but I haven't found a solution yet. Here's everything I've tried so far:

    - Checking if achievement actions are getting triggered

    - Downgrading versions gradually (Greenworks, NW.js, Steam SDK)

    - Not using the "export for steam" option and adding the launch args manually

    Using Webview is not an option since I need to export to Windows, Mac and Linux.

    Has anyone ran into a similar issue recently or does anyone know any other troubleshooting steps I could try?

  • Try exporting with DevTools enabled, run the game, press F12 and check for error messages in console log.

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  • Solved, kind of.

    I was using:

    - Greenworks 0.71.0

    - NW.JS 0.71

    - Steam SDK 150

    And no matter what, it reported an "Uncaught Error: the specified module could not be found"

    Which as I found is a catch-all message for many kinds of errors. I re-checked that every file was in the correct place and I tried downgrading to Greenworks/NWJS 0.60.

    When I tested again it reported a different error: "Steam_appid could not be found" even though I placed it in the base folder where the .exe for the game is found. After copying it to the package.nw file it worked, and the previous error was gone too!

    My game seems to be working fine with the downgraded version, but It's weird that it won't work with the updated ones.

    Anyways, solved.

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