Hi everyone!
I've got a very interesting problem that I'm hoping to get some help with. You can find my game .c3p file here.
I'm making a Tower Defense demo just for my own edification, and right now I'm running into an issue where when the "Game Over" or "Wave Cleared" screens trigger and then the user clicks on the "Retry" button, the previous screen pops up again...but ONLY if I have a "Wait 0.5 seconds" or similar action to start off the chain. Otherwise it works totally as intended.
Here's what the code looks like for creating the "Wave Cleared" screen...
And here's what it looks like when the user hits the "RETRY" button...
Can anyone help explain to me what's going on?