Not sure to understand Pick function

0 favourites
  • 3 posts
From the Asset Store
2D fighting template based in the game that defined the fighting games genre.
  • Hello guys,

    Just a question about logic this time, I'm not sure to understand why and when using "Pick by X" function.

    For exemple If I want to pick an entity "Colide" where ID=5, I can just start my new condition by "Collision ID=5" instead of using pick, and it will works... so what is the interest of using it?

    I'm from Clickteam Fusion and I'm a bit disturbed (in a good way) to easily pick an instance, instead of using multiple for each and pick conditions :P

    Thanks a lot!

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Many object's events in Construct can pick instances. For example "Is visible", "Is on screen", "Compare X", "Compare instance vairiable" etc. And there are additional System events for picking.

    So if you have an instance variable ID on the sprite, you can use "Sprite Compare variable ID=5" to pick, or "System Pick by comparison". But the first method is simpler, and it makes the event sheet easier to read.

  • Ok so better use Comparable Variable if possible, and keep "Pick" if it's really needed.

    I understand, thanks a lot!

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)