Hi all, time again for me to ask for the "impossible".
I use Sprite Animations as "Theme" for my game.. it's simple to have a global variable and easily change the whole UI by setting all sprite animations to the corresponding theme.
However, one of the UI objects needs to be tiled.
Approach 1:
Use a TiledBackground and "Load image from URI"
Problem: I wish to store the images in a prepared sprite like - "Load from URI(Sprite.CurrentImageAsURI)"
Approach 2:
Use a Sprite and trick it to tile the image instead of stretching it.
Problem: Option does not seem to exist.
There are probably other nice ways to change theme functionality, by using families or arrays, but I really like the stucture with animations.
Thanks for your time.