Hi,
I've been trying to get my particles to work now for some hours, but can't find a way to get it to work the way I want.
I've made a character with blinking eyes, it's just an animation which consists of multiple sprites. It keeps looping every few seconds. The problem is that I also tried to get some jump particles to work, when the player lands it plays the jump particles (particles 2 in the project).
The way I did this is via the condition "Platform on landed" > Spawn Particles on The Player at the custom ImagePoint that I made in the same animation as the Blink animation. But now every time when my character blinks it activates the jump particles too, while I only want them when I land of course..
Can anyone take a look at my project and give me a workaround?
drive.google.com/file/d/1M8ryypMuyhPKsYbzZdLzs9Lxp0jRgUX4/view