I was searching around and I thought I had found some solutions to my issue or something but I just downright don't know or I'm doing something wrong. when the player collides with an object I want the game to call back to the object and then give me the name of the object.
I have it so that the object is inside a family so when the player collides with any object in the family it will grab that specific object but it seems like there's no way for it to call to a specific object in family and get it's name or use it anywhere else. does anyone have a solution for it or something?