Moving ShadowLight Source using timeline Causes 2 Huge Problems[different Height & not moving]

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2D fighting template based in the game that defined the fighting games genre.
  • for my project i have 2 shadowlightsources that i move using the timeline function.

    In the editor it works like it should but once i try it inside of the game,the shadows/lights dont move and instead set itself to the last frame in the timeline plus a smaller Height without changing light height[i assume it has something to do with it teleporting right below the player but when i debugg it,the light source doesnt change position???].

    I have looked around and tried different methods of moving the lights but it doesnt give the effect i want so this is pretty much my only option.

    Also Shadowlights teleports right below the player on the start of the game[i dont have an event that does that,i just created a block and gave it the shadowcaster behavior] and doesnt move using timeline function.Also it moves when i scroll the layout.

    Timeline[X only changes]:

    Editor[Position & Look]:

    InGame:[Position & look(Aftertimeline)]:

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