Hi Community,
I have a player with 8Direction behaviour with set angle = 360 degree (smooth).
If I use arrow keys to move, the player moves around, but if i take my finger off the key, say, at angle (other than 45 or 90 degree), I'd like the player to stay at that angle, rather than snap to say 90, 180, 360 etc.
so if Player is facing North, and I hit [down] key, rather than just jump down position or 180 degrees
Hope that makes sense.
Best Regards,
Roberto