A few years back, R0J0hound, you saved the day with some code that launched a 2D baseball into 3D space.
Would you (or anyone else) know if it's possible to use this code to drop a ball onto its shadow from above?
Specifically, I'm reusing this code for characters in a Beat 'em Up. It works great for jumping and knockback, but when they respawn, I'd like to start the sprite 100px above the shadow, and have them drop straight down to the floor.
Is it possible to change the variables in this formula? Or is it something different entirely (i.e. should I just use MoveTo)
Thank you again and as always!