Well I'm in a process of testing. 1v1, no problem. 2v1. Got it down. But I went into 2v2 3v3 ect and problems with pathing arise.
I'll look for examples. But, like i say, 5v1 no problem. Maybe theres a comand and conquer style game I can look for.
On start of layout
For each playerbase
Find nearest enemybase. Find path
For each player base
distance to enemy base <= 40. Stop trigger battle boolean.
For each player base, pick nearest enemybase. Distance >= set boolean false
For each player base, boolean is false. Pick nearest enemy base. Set path to enemy base.
Basicly what I'm running with.