Hey there!
Currently I have a problem with load image from url.
I have many instances of the same sprite object and want to load different images from url for each of them.
The very inpractical problem is, that load image from url ignores instance picking. I don't even know why it was designed that way.
Anyway so when I load an image from url all of the instances will get the same image.
I read from an old post, that I could use different frames, one for each image. But the problem is that there are a maximum of over 11.000 images and I would need to copy and paste that many frames manually in the editor.
Isn't there just an easy way like the whole rest of construct is designed around picking instances and only have them manipulated?