An instance object in scene

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  • I found an issue about instances in scene.

    For example,I drag 4 treasure chest into scene.Then I preview.There are 1 to 3 chests would not create rewards.

    But there are all right if the treasure chests are create by scene itsself.

    That means if I did not set instance objcets into scene in advance.Treasure chest would be right.

    I suppose this kind of issue comes from the instance in scene.Or I am not clear about the Basic instance rules of Constuct 3.

    Could anyone tell me why the instances in scene layout won't running right rules ???

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  • It's not possible to answer your question without seeing your event sheet. Can you post a screenshot of the events, or share your project file?

  • It's not possible to answer your question without seeing your event sheet. Can you post a screenshot of the events, or share your project file?

    Thanks for you relpay.

    I use Construct 3 without English.So I make the same rules into a project with English to share.But I could not find where I could upload the file.

    So I upload image.

    Now I find not only the chest which set in layout in advance , but also the chest be create in Scene are all go wrong.

  • I solve this problem by add an new value to the chest.

    The value is "Reward finish".

    If the chest did not create any rewards , the value is false.

    If the chest did create any rewards, the value is true.

    Even I use this to control the chest's pick and solve the problem.But I still do not know why the "only once" system condition could not pick each different chest.

  • Don't use "Trigger once" condition if there are many copies (instances) of Chest sprite. It will not work correctly!

    You can simply move "Chest spawn Reward" action into event #3.

  • Don't use "Trigger once" condition if there are many copies (instances) of Chest sprite. It will not work correctly!

    You can simply move "Chest spawn Reward" action into event #3.

    Wow!!!Thanks for your reply!!!

    YOU suggestion is really CLEVER!!!

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