Hi! How do you make the mobs run away from the player in different directions?
For example the player is a hunter, and the mobs hares. And when the hunter approaches the hares, they run away from the player.
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Give your mobs the "Move To" behavior. Have them move to a location away from the hunter. Start by just having them run to a place with a bigger X value if their x value is already bigger than the hunter, or smaller if x is already smaller than the hunter. You can get more complicated once that works.
yours
winkr7