I exported a blank project to iOS using Construct (via Cordova) and noticed a significant issue with CPU usage during video playback. The project runs at around 4% CPU usage when idle, but as soon as a video starts playing, the CPU usage spikes to over 110% and fluctuates rapidly until the video ends. This happens even in a completely blank project, so I’m unsure if the issue is caused by WebKit or Construct. Has anyone experienced this before or know what might be causing it?
The video file I used is an mp4 because webm doesn't display in ios exports.
Here is the project file if anyone wanted to see in case I've configured something wrong with the video.