I would like to make my game go in a 360, how do i do that?
if you dont know what i mean then go to 1:05 in this video (1:05 - 1:12)
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You can use the set layer angle action along with the LayerAngle() expression to rotate a layer
-> System: Set layer 0 angle to LayerAngle(0)+1 degrees
You can use the set layer angle action along with the LayerAngle() expression to rotate a layer -> System: Set layer 0 angle to LayerAngle(0)+1 degrees
Thanks! it works perfectly
Or if you need more control and to use use different easing effects, try Tween behavior:
Interesting. Thanks