hello guys, I've been having some problems lately in a game I'm developing, sometimes when I'm playing the game it freezes as if the time scale is at 0 , so it's not like to know if anyone else here has had this problem and if have a solution
When it freezes use F12 and report back here what you get in The console
I did some tests here to find the error and everything points out that the error comes from the Physics behavior
I created codes for when an enemy is destroyed their bones are scattered everywhere and if I cause that same enemy to be destroyed countless times the game freezes
guys I found the error, and the following I added 2 behavior in a sprite, I added the platform and the physics, they are an explosion of bones that I created to spread to all sides and also I could deactivate it by touching the floor I used the platform these two plugins are in conflict and it ends up freezing the game, please check these plugins to fix the latest versions, thanks in advance
if you prefer I can record a video showing the fatal bug
Physics engine is pretty complex, and it's not compatible with other behaviors like Platform. If you stress it, it may fail.
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thanks for letting me know , but would you be able to fix any physical plugin failures in the next versions ?
I don't work for Scirra :)
If you find a genuine bug in Physics plugin, you should report it. But if you mix Physics with other behaviors or misuse it in some other way, then it won't be reviewed.
Check out the documentation: