Hello! So the current functionality first
I have a 100% black layer on top of my game that has some opacity so the area looks dark.
my player character has a white sprite on the same layer as the black layer.
It has an Effect blend mode "Destination out" so it just removes the black layer and gives the effect of a flashlight.
The only problem is that this effect lets it add light over walls. So I wonder if there are any ways to combat this?