Every n seconds
->for each sprite
-->system set variable aveX to aveX+sprite.x
-->system set variable aveY to aveY+sprite.y
->system set aveX to aveX/sprite.count
->system set aveY to aveY/sprite.count
Every Tick
->system scroll x to lerp(scrollx, aveX,scrollspeed*dt)
->system scroll y to lerp(scrolly, aveY,scrollspeed*dt)
Edit:
Would that be a good idea for an system expression? Ashley