Visuals:
[image]https://html5games.info/images/1.jpg[/image]
[image]https://html5games.info/images/2.jpg[/image]
When I run the game, I notice the value 'xx K' above the Houses keeps increasing, infinitely.
I've tried various things. Even tried Functions, but Functions only run once, and they mean it!
I basically want every House that is spawned, to run an event, where it first chooses if the price goes up or down after it's spawned (the 'Wait 2 seconds' delay is just for testing). When the MaxValueIncrease becomes 0, it should stop the increase of the StartValue.
I was also trying to exponentially increase the rate (seconds) that the value goes up or down. So basically, in the beginning it should increase faster and exponentially slow down.
I thought I had it going until I got bogged down with this problem and had to strip it from the code to debug.
You'd think this should work but it doesn;t!