How do I exclude a sprite from a layer effect?

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  • This is pretty self explainitory. I want a sprite to not be affected by the effect of it's layer.

  • The only way to do this is to move it to another layer.

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  • The only way to do this is to move it to another layer.

    The only reason why I am not just doing that is because I want to put an object on the very bottom layer, but if I make a new layer on the bottom it pushes all of the layer numbers up one. that's an issue because I use the current layer numbers to spawn objects in event sheets, so they will be on the wrong layer if I dont manually change all of them

    Is there any other workaround to this (such as manually changing the layer numbers), or do I have to manually change all of the numbers in the event sheets?

  • I use the current layer numbers to spawn objects in event sheets, so they will be on the wrong layer if I dont manually change all of them

    That's why you should always name your layers properly and use layer names (not numbers) in all events.

  • > I use the current layer numbers to spawn objects in event sheets, so they will be on the wrong layer if I dont manually change all of them

    That's why you should always name your layers properly and use layer names (not numbers) in all events.

    Oh, I didn't know I can just use the names. Well that should make things easier in the future.

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