usually when you use a mask effect it applies to the area of the sprite that you used, but can you do the opposite?
Here is a workaround using a Drawing Canvas
howtoconstructdemos.com/rifle-scope-effect
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Here is a workaround using a Drawing Canvas https://howtoconstructdemos.com/rifle-scope-effect/
https://howtoconstructdemos.com/rifle-scope-effect/
YESSSSS this worked, i was afraid that ppl wouldnt understand because of my bad grammar lol