Hello Community,
I want to destroy some tiles from a tilemap using a bomb. I found 'Erase tile range', but unsure how to execute it. I have a grenade sprite and when thrown near to wall (tilemap), the grenade is destroyed... it creates an explosion sprite (Blast) - which is supposed to remove tiles (a.k.a. Wall).
I've tried:
Tile X | Blast.x
Tile Y | Blast.y
Width | 32
Height | 32
I think I'm completely off on this one!
I did also try:
I've tried:
Tile X | Tilemap.x
Tile Y | Tilemap.y
Width | 32
Height | 32
...and this removes a chink from the left.
Thanks,
Roberto