Hello,
I am creating a stealth game. Everything works like a charm.
How to I draw a cone of vision for each guard in my levels? Like in Commandos for instance, where the cone of vision is reduced where blocked by an obstacle.
Since C3 is obviously drawing such a cone in the background couldn't we have a function to display the cone, that would help the player knowing where and where not to move.
Any ideas welcome, thanks!