Anyone have any idea how to do a dying animation a la Final Fantasy 6 or 7? Relatedly, anyone have any idea how to do a "Dissolve" effect similar to final fantasy boss deaths? Let me know, thanks.
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From what I remember of FF6 classic and the one video I could find of atma weapon dying, the boss death animation is a combination of a color tint, fade out, and shaking. Also the flash of white, which can also be achieved with a color tint effect.
Here's another dissolve type effect I made an example of before, based on the Undertale style. construct.net/en/forum/construct-3/how-do-i-8/dust-effect-monster-dies-157891
Thanks! For both things! Someone really ought to make a "dissolve" effect similar to "fade" you know? Cheers.
construct.net/en/make-games/manuals/construct-3/behavior-reference/fade
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