I'm using the bullet behavior on my characters, how can I make it so that when it's hit by an ice ball, it moves slower for a few seconds? And then returns to normal speed?
Develop games in your browser. Powerful, performant & highly capable.
You can use a timer.
If the timer "slower" is running:
Set object.bullet.speed = object.speed / 3 (considering that the object has a variable to store its speed).
On timer "slower" (when the timer finishes):
Set object.bullet.speed = object.speed.