Hi Team,
I wish to see the found path by creating node but not sure how to do that, is there a tutorial
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+ Sprite: On Pathfinding path found + System: Repeat Sprite.Pathfinding.NodeCount times -> System: Create object Node on layer 0 at (Sprite.Pathfinding.NodeXAt(LoopIndex), Sprite.Pathfinding.NodeYAt(LoopIndex)), create hierarchy: False, template: ""