Create an invisible sprite with the bullet's behavior and let it move slowly!)
Hi, first of, thanks for the reply!
Indeed, it does help. However, I would prefer that the said-wall makes the camera move as well...
Because right now, using only the bullet behavior, my wall does push my character, but the camera doesn't move. My camera only moves when my character moves beyond the screen limit on my layout.
I would like that the layout dispappears as my wall goes forward.
I hope what I write makes sense ^^'