I want to create a UI item, that contains different items for selection and pops-up just above the cell that was tapped on.
The items for selection never change, so I would prefer to just arrange the menu in the layout and then move it just above the cell and out of sight again when a cell is tapped. However, for that to work, I would need a kind of composite object (the menu), that contains the other objects and the positions of the objects inside have to be relative to the containers position.
I think it should work, since it does in most engines, but I haven't found how to hierarchically structure objects into each other.
Any possibility for such in construct 3?