I've been trying to get to grips with containers. I have a UI window sprite which contains various HTML elements in specific positions within it. I've added them all to a container and, in the layout, moved each element to where I want it to be.
When I spawn the window, all associated elements spawn at the same point as the window. Is there built-in functionality to ensure each one spawns in the correct place, relative to the window or do I have to set the position of each one each time a new window is created? I assumed this would be a feature as in Unity hierarchies, but it either seems like it isn't or I'm using the feature incorrectly.
Any help would be appreciated.