Hi all, I've spent about 14 hours on forums and YouTube unable to find the issue resolution. I have also recreated my project from scratch (link below) and the issue started on the new project a few minutes in and deleting any recent changes did not reverse the issue.
Player was colliding correctly with other solids such as trees, houses, solid tilemap etc. now every solid the player hits I see a visual glitch (like a stutter) and walk right through all other solids.
Solids enabled, collisions enabled, it was working perfectly, then just bugged out.
I thought it may have been the sort ZOrder based on the solid origin points but i deleted it with no resolution.
.c3p file added to OneDrive if anyone can have a look i would be forever grateful.
1drv.ms/u/s!ArPmy3wHxvqIhQSQ2YjNeUVBJRsk